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Congratulation, Amine Kacete has received a best paper at the International Conference on Graphic and Image Processing 2016 concerning his paper on the random forest for gaze tracking.

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Bit rate Affective-Motivational factors VVC Arts Machine learning Activity recognition Assisted annotation Localization UHD SLA Augmented Reality Authorship Holography Neural networks Eye tracking Cloud 8K Deep unfolding Arbitrary Sample Rate Conversion Back-propagation with gradient decent Awareness Channel estimation Apache Spark Mixed Reality Awareness in Collaboration Systems Réalité virtuelle Evaluation Plasticity HEVC Real-time Hologram Calculation Collaboration Laser Collaborative Virtual Environments Synthetic data MIMO channel estimation 360 • Big data Emotion recognition Physical model 3D User Interaction Signal processing Online learning 3D User Interfaces 3DUI SHVC AI Apprentissage machine Machine Learning Génération Numérique d'Hologrammes 3D eyeball Acceptabilité Plasticité multimodale Ephemeral Resources Computer-Generated Holography 3D morphable model Computer-Generated Hologram Adaptive Video Streaming 3D imaging SLAM Artificial Intelligence Stress Allocation Auto-évaluation Vidéo 3D Gaze estimation Bias HDR Big Data 3D Hand Skeleton MIMO Video coding Automatic Recognition Rate-Control Autoscaler Mapping Camera relocalization Random Forest Virtual reality Holographie Adaptation and reconfiguration Virtual Reality Color holography 4K Acceptance Regression Autoencoders Adaptive spatial resolution 3D User Interfaces Video compression Adaptive Regression Forest HD Cramér-Rao bound Unused resources Redistribution Visualization Acceptability Augmented reality Three-dimensional imaging Bit Allocation 3D Imaging Arbres de décision