Which Tangible Control for Which Visual Task?

Céline Coutrix 1 Yann Laurillau 1
1 LIG Laboratoire d'Informatique de Grenoble - IIHM
LIG - Laboratoire d'Informatique de Grenoble, Inria - Institut National de Recherche en Informatique et en Automatique
Abstract : Many parameters may impact the performance of users while engaged in tangible user interaction. In this paper, we explore the impact of the combination of the tangible control and the visual display on the performance of a 1D target acquisition task. We consider three tangible controls: a slider, a knob and a wheel, and two visual displays for the same 1D target acquisition task: a circular cursor and a linear cursor. We found that matching the visual and motor task has an impact on the performance. This work has implications ranging from current design of Tangible User Interfaces to research on shape-changing Tangible User Interfaces.
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Céline Coutrix, Yann Laurillau. Which Tangible Control for Which Visual Task?. Actes de la 31e conférence francophone sur l'Interaction Homme-Machine (IHM 2019), Dec 2019, Grenoble, France. pp.3:1-8, ⟨10.1145/3366550.3372249⟩. ⟨hal-02381586⟩



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