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Jouer avec l'horreur. Réception et adaptation ludique du « Mythe de Cthulhu »

Abstract : The “Cthulhu mythos” expression was created by August Derleth in order to designate the supernatural phenomena which are found in Howard Phillips Lovecraft writings and in the works that they have inspired. This expression, which is also used in contemporary role playing games, brings the question of whether one can study the content of those productions in the light of the theories about myths and mythologies. This article offers to study the “Cthulhu mythos” according to Hans Blumenberg’s theories about myth reception, in order to understand the diffusion of the resources to which it relates. The use of those references contributes to the mise en scène of horror and allows playful appropriations. At the same time, it creates a distance with their content. Indeed, the game mechanisms, as well as the representations of horror, give a concrete form to the unspeakable and reduce its suggestive part.
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Contributor : Laurent Di Filippo <>
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Laurent Di Filippo. Jouer avec l'horreur. Réception et adaptation ludique du « Mythe de Cthulhu ». Revue des Sciences sociales, Presses Universitaires de Strasbourg, 2018, 58, pp.110-119. ⟨10.4000/revss.316⟩. ⟨hal-01691735⟩



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